
Armor of Unfeeling helps to maintain spirit walls.Defy Pain, Dervish avatars, or various Weapon Spells. Defensive skills which limit damage taken are especially helpful to tanks, e.g.AoE skills like Panic, Spiteful Spirit, Ancestors' Rage, and Barrage with Splinter Weapon are very useful due to the large mobs players will face.Grasping Earth, Ward Against Foes, or Tryptophan Signet, or "Save Yourselves!". Combine walls and/or tanks with snares, slowing down the enemy and getting to focus on the renewable defenses (walls) or well-armored ones (tanks), e.g.Minion and spirit walls are effective at blocking incoming mobs.Tanks can keep mobs at choke points (or elsewhere), forcing them to ball up this maximizes the effectiveness of AoE skills, especially with other team members applying defensive skills, e.g.
Take advantage of the areas natural choke points: the main gate and the stairways. Minion masters have plenty of fleshy enemies from which to summon allies, even during the middle waves of mostly Jade constructs (when allied NPCs are dying fast enough to fodder). The design of Lion's Arch lends itself well to Rangers: from the bluffs, they can use a flat- or longbow to do large amounts of damage before mobs reach the first staircase. Party-wide and area of effect (AoE) skills are especially effective for both you and the besieging forces make sure you ball them up and keep your own team spread out. As soon as you spawn, return quickly to the fight the more distance you can keep between Salma and your opponents, the safer she will be. Since the foes do not take advantage of this, if you lose more than 2-3 party members, it is usually more efficient to completely wipe and resurrect rather than try to use a reduced team to fight. If your party wipes, it will resurrect next to Princess Salma. Once they are defeated, a one minute timer will begin before the entire party is transported to a post-battle Lion's Arch. The final wave will include Ambrillus the Guardian, Talios the Resplendent, six Jade Cloaks, four Jade Armors, and four Jade Bows. After a couple waves Oizys the Miserable and the two Bow constructs, Cairn the Malignant and Cairn the Vengeful, will spawn.Īmbrillus the Guardian and Talios the ResplendentĪ few more groups will spawn, with the second to the last consisting of mainly Jade Cloaks and a Perfected Aegis. Jade Cloaks will begin to spawn in addition to the Armors and the Bows. Phase Three Oizys the Miserable and the two Cairns A Perfected Armor and Perfected Cloak will spawn in different waves, one before and one after Lucent the Spectral's wave. Jade Armors and Jade Bows will begin to replace the White Mantle mobs until only Jade constructs spawn. This shield lasts for a set duration and will not affect allies created after it is initially used. As this happens, Blimm will activate their secret weapon which gives all allies in Lion's Arch (including spirits and minions) Spectral Infusion, an effect that protects them from Spectral Agony and reflects back some damage. His group also includes the first Jade Construct (the only foe in the first phase that can cast Spectral Agony).Īfter the Mantle bosses die, the mobs will start to include more Jade constructs and fewer humans. After a number of waves, High Inquisitor Toriimo will launch his attack, reinforced by spellcaster groups.Īfter a couple more waves, Confessor Isaiah's troops will arrive, attacking primarily using ranged attacks. The first few groups will be made up of White Mantle only, beginning with a mix of martial classes. Throughout the mission, enemy mobs will travel down a set path, making their way towards Salma.
However, you will succeed if you can efficiently defend the various choke points along the path to the Keep.Īfter Sergio opens the gate, White Mantle groups will approach the city. If Princess Salma dies at any point, you will fail the mission. Once there, the front gate will not open until you speak to Sergio this gives you time to familiarize your team with the area and discuss strategy.
You can continue to accept Wanted bounties.Įnter Lion's Arch Keep and talk to Bartholos to be transported into a new instance and begin the quest. Dropping the bounties (or accepting the reward for their completion) will restore the original spawns. However, if you have any active Wanted bounty, every Krytan zone will include the WiK foes. After the completion of this quest, explorable areas in Kryta will return to their pre- War in Kryta versions. Kill Ambrillus the Guardian and Talios the Resplendent. Kill Oizys the Miserable and the two Cairns. Kill Confessor Isaiah and his followers. Kill High Inquisitor Toriimo and his men. Defend Lion's Arch from the White Mantle onslaught pouring into the city.
Order Firstwatch Sergio to open the front gates.Speak with Bartholos in Lion's Arch Keep to assist with defending the city.